You can find the full patch notes over on the game’s website. There’s also five new mutations, a lore room for the Hand of the King, and a ton of other minor fixes. You can even get a “malaise cleared” event that entirely stops the bar from filling until the end of the biome. Additionally, every enemy you kill will decrease your malaise. Players will no longer see their malaise increase when they are hit by enemies. In fact, the update makes that mechanic far less punishing for players. Since the update is called the “Malaise Update,” it only makes sense that changes are made to that system. Honestly, it has to be slightly better than gorging ourselves on all those Christmas cookies. Of course, the holidays also mean gorging yourself on tons of delicious food! Thanks to a new in-game cosmetic change, players can turn all of their food items into Camembert cheese. There’s the classic red and white Santa suit and a Frosty the Snowman costume. Players can also get into the holiday spirit with two Christmas outfits for their character. ![]() According to Motion Twin, the Demolisher can mainly be found in the Distillery at BC0 and later as an alternative to the Knife Thrower. It is a crossbow-wielding menace that also happens to be highly explosive. ![]() The game’s newest mob, the Demolisher, also comes from community suggestion. It allows players to combine a standard slash with a dashing charge attack. After your first victory on 5 BSC something weird will happen that. For that you will need to unlock and beat all difficulties up to 5 BSC. It happens minutes before the canonical final end of the game. By far, the katana has been the most-requested weapon by the community. Originally posted by Gatebase: Getting the King outfit is basically the second-to-last thing you will do in terms of Dead Cells progression.
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